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SunSafe · Health & Wellness App

Designing a habit-forming app that makes sun safety effortless

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Role

Lead UX Designer

Platform

iOS · Apple Watch · Widget

Type

Academic concept (8 January 2024)

Industry

Health & Wellness

Tools

Figma · Adobe Illustrator

Usability

SUS 76.1 / 100

A task-oriented app that makes sun safety a daily habit.

SunSafe educates people on protecting themselves and their loved ones from the risks of skin cancer, turning UV awareness into simple, gamified daily actions that fit seamlessly into everyday routines. It combines real-time UV tracking, smart reapplication reminders and wearable integration inside a calm, accessible interface.

Problem

People underestimate UV risk, and existing apps are either dry data or cluttered dashboards.

What I built

A gamified, accessible habit app, UV tracking, smart reminders and skin-type personalisation.

Result

SUS 76.1 (“good”), grounded in 54 participants and seven flows iterated from testing.

54
people surveyed and interviewed during discovery
75%
ignored the daily UV index before SunSafe
76.1
SUS usability score at testing (n=7)
SunSafe, your daily shield against UV rays
The problem

UV exposure is rising, and most people underestimate the risk.

Why it matters

Exposure to UV radiation from an early age can lead to serious eye disease, premature ageing, sunburn and skin cancer. Six people in the UK die of melanoma every day, and a single episode of sunburn can triple the risk of skin cancer. With climate change, daily UV exposure keeps climbing, in spring 2020 the UK broke sunshine records with 626 hours, 30% above the five-year average. Yet existing apps are either purely informational or cluttered with complex data.

Problem discovery, UV exposure statistics

How might we

…encourage people to consistently practise sun-safe habits while making UV awareness simple, accessible, and engaging?

Discovery research

I started by talking to 54 people.

How I ran it

Before designing anything, I ran a mixed-methods discovery study, a 25-question survey alongside three in-depth interviews, to learn how people actually relate to sun safety, rather than how I assumed they did.

25-question survey3 in-depth interviews54 participantsView the survey ↗
Aged 18-4420 men · 34 women11 fair · 24 light · 13 medium · 6 dark skin14 parents
75%

Ignore the daily UV index

Three in four never check the UV index, a widespread gap in sun-protection awareness.

90%

Want tips & guidance

Nine in ten wanted proactive, personalised sun-safe guidance, a clear appetite for educational content.

76%

Skip UV data on weather apps

Even where UV data exists, three-quarters overlook it, visibility and relevance are too low.

40%

Peak afternoon exposure

Two in five spend significant time outdoors in the afternoon, when UV risk is highest.

What it changed

These patterns shaped the five personas, the feature priorities and the behavioural approach that follow.

The approach

A gamified experience that builds habits with minimal friction.

Three principles

SunSafe fosters lasting UV-protection habits by combining behavioural science with a calm, accessible interface. Three principles guided every decision.

01

Simple

Users spend minimal time inside SunSafe, sun protection never becomes an extra daily burden.

02

Visual

Clear visual representations of progress and exposure that encourage daily accountability.

03

Coherent

Sun-safe practices slot into existing routines, reducing breaks in concentration.

The SunSafe concept, UV index, daily tasks, a Guardian badge and weekly insights

Nine features, one effortless routine

01

Real-time UV index tracking

Live local UV index with hourly forecasts and threshold warnings.

02

Gamified daily tasks & streaks

Micro-habits (apply SPF, wear sunglasses, check the UVI) tied to streaks and a SunSafe Guardian badge, with progress read on a five-step scale from offtrack through good, better and great to fab.

03

Smart reapplication reminders

A timer triggered automatically from skin type, UV index and activity level.

04

Apple Watch integration

Quick check-in and reapplication alerts, right on the wrist.

05

Family & kids profiles

Multi-profile management so parents can track children’s sun exposure.

06

Skin-type personalisation

A face scan, taken with the user’s consent, or four questions answered manually, sets the skin type and generates a personalised avatar that tailors every piece of UV advice.

07

Multiple locations

Add and monitor several places at once and read the UV index and forecast for each, the most-requested feature in the app reviews.

08

Home-screen widget

A glanceable widget carrying the current UV index for the user’s location, their upcoming daily tasks and a mini-chart of skin-health progress.

09

Colour-blind accessibility

A dual-encoded visual system (colour + icons/patterns) engineered to WCAG AA/AAA.

Annotated SunSafe home screen, UV information, location check, forecast and upcoming tasks
Behavioural model and benchmarking

Designing for habit, grounded in the Hook Model.

The Hook Model

To make sun safety stick, SunSafe applies Nir Eyal’s Hook Model, the loop that turns a prompted action into a self-driven habit.

01

Trigger

External high-UV alerts and reapplication timers; internal desire to protect skin and family.

02

Action

One-tap task completion, e.g. “Applied SPF 50”.

03

Variable reward

Daily streak counter, SunSafe Guardian badge progression, community impact score.

04

Investment

Setting skin type, custom locations, connecting Apple Watch and customising kids’ profiles.

Competitor analysis

I benchmarked five live UV apps against a feature matrix. Every one tracks the UV index, but none supported multiple-user profiles or wearables, and only one offered skin-type personalisation, and none combined these with gamified habit-building.

FeatureSunSafeUV IndexSun SmartUV LensUVI MateSun Index
Location✓✓✓✓··
UV index✓✓✓✓✓✓
External device / wearable✓·····
Multiple user profiles✓·····
Forecast✓✓✓✓··
Warnings✓✓····
Vitamin-D tracking✓✓····
Sunscreen reminder✓✓····
Face analyser / skin age✓✓····
Free to use✓✓····
Skin type✓✓····
Teardown of the Streak habit-forming app
Streak, teardown of a habit-forming app.
Visual exploration of the Tiimo planning app
Tiimo, visual exploration of a planning app.

What users were asking for

A review analysis of existing apps surfaced consistent, unmet needs, from reapplication reminders to colour-blind accessibility. Each one of these became a feature.

A home screen widget would be so useful!
Add and store more than one location.
Notifications of high UV index in your area.
It would be nice if it had a feature that tells you how long you have before you need to reapply sunscreen.
Ask you whether you’ve had/have skin cancer and tailor the plan better to you in terms of protection.
I would like to suggest to take into consideration about 8% of users who will have difficulties distinguishing reds, oranges and greens.
Market and competitors, apps with UV index features and goal-tracking features
The market: UV index apps against goal-tracking apps.
Reading app reviews, user quotes asking for reminders, widgets, multiple locations and accessibility
What people were already asking for in reviews.
Who I designed for

Five people, five relationships with the sun.

Five personas

Five personas came out of the discovery survey and the three interviews, written to cover the full range of relationships people have with the sun, from someone who seeks it out to someone existing apps quietly shut out.

They became the brief for everything that followed. Mike and Olivia made the case for reminders that need no thought, Sarah drove the kids’ profiles, Rachel pushed the community and awareness side, and Jane turned colour-blind accessibility from a nice-to-have into a requirement.

Mike Anderson

32, Marketing Manager

An adventurous marketing manager from Denver, Colorado, who loves the outdoors and activities like hiking, camping and skiing in the Rocky Mountains.

Pain points

Past experiences of getting sunburned during camping trips.

Concerns about skin health and potential long-term damage.

Balancing technology use with the desire for a tech-free outdoor experience.

Overwhelming information and product options in the market.

Goals and needs

To enjoy outdoor activities and adventures without the risk of sunburn or skin damage.

To connect with nature and appreciate its beauty, ensuring it remains a part of his life.

To use technology to enhance his outdoor experiences and stay informed about UV levels.

Olivia James

32, Event Manager

An event manager who passionately plans and executes events of every size, most of them outdoors.

Pain points

Decreased work efficiency, recurring sunburns cause frustration and cut into her focus.

Bad time management, using too much makeup to hide sunburn on a busy schedule makes her want a simpler skincare routine.

Lack of knowledge, she is frustrated by how little sun-protection guidance suits her lifestyle and profession.

Goals and needs

Work without distractions and sunburn discomfort, maintaining high productivity and focus.

Minimise sunburn risk and protect her skin from harmful UV rays during outdoor events.

Find reliable information to make informed decisions about sun protection around a busy lifestyle.

Sarah Adams

25, Mother

A devoted mother concerned about her children’s exposure to the sun during outdoor activities, who applies their sunscreen herself on a sunny day.

Pain points

Worries about the risk of sunburn and skin damage in her children.

Difficulty in keeping her kids protected from the sun during outdoor play.

Limited time and resources to research UV protection methods.

Overwhelming information and product options in the market.

Goals and needs

Ensure the safety and well-being of her children during outdoor play and activities.

Educate her kids about sun safety and instil good habits.

Find a reliable way to monitor UV levels and protect her children from sunburn and skin damage.

Rachel Miller

22, Student Athlete

A passionate college student and dedicated track athlete at UCLA, who has triumphed over her battle with skin cancer.

Pain points

Balancing rigorous training and sun protection.

Fear of a skin cancer relapse and its impact on her athletic career.

The stigma, or lack of awareness, about skin cancer among athletes.

Goals and needs

Excel in her track and field events at the collegiate level.

Continue her education to pursue a career in sports medicine.

Take care of her skin health by taking the precautionary measures suggested by her doctor.

Raise awareness about the importance of sun protection among fellow athletes and the wider community.

Jane Adams

19, University Student

A student in higher education who takes part in professional snowboarding competitions every year.

Pain points

Worries that the intense reflection of sunlight off the snow increases the risk of sunburn and contributes to long-term skin issues.

Difficulty using a UV mobile application, because colourblindness makes the visual elements hard to tell apart.

Experiences eye irritation from the persistent exposure to UV rays during her annual snowboarding events.

Struggles to visually identify early signs of sun damage.

Goals and needs

Real-time UV index data specific to her location, with reminders for sunscreen reapplication and hydration intervals.

Colourblind-friendly features, so information and alerts are carried by accessible visual elements or alternative indicators.

Recommendations for suitable UV-protective gear, such as sunglasses or clothing, that account for her colourblindness.

Scenarios

I storyboarded a day in each persona’s life to ground the features in real moments.

Scenario storyboard for Mike Anderson
Scenario, Mike Anderson, Marketing Manager.
Scenario storyboard for Olivia James
Scenario, Olivia James, Event Manager.
Scenario storyboard for Sarah Adams
Scenario, Sarah Adams, Mother.
Scenario storyboard for Rachel Miller
Scenario, Rachel Miller, Student Athlete.
Scenario storyboard for Jane Adams
Scenario, Jane Adams, University Student.
Process and architecture

Four tabs, everything a tap away.

From behavioural research to a tested product

01

Research

Behavioural analysis (Hook Model), competitor research and user-review analysis.

02

Ideation

Concepts for onboarding, home, reminders and the gamification system.

03

Wireframing

Low-fidelity sketches and user flows for onboarding, tasks and reminders.

04

Prioritisation

Card sorting and affinity mapping to structure the information architecture.

05

Visual design

A purple-based, accessible design system with reusable components.

06

Testing

Usability testing and accessibility evaluation using the SUS methodology.

Card sorting

An open card sort with five participants, followed by affinity mapping, grouped every feature into eight natural buckets, which I then consolidated into the four primary tabs.

Home-screen

Live UV IndexCreate A ProfileFinish Profile Set UpDaily ForecastDaily TipsSet Up Smart RemindersUpcoming Daily Tasks

Alerts & Notifications

Set Smart RemindersApply SPF NotificationTime To Sunburn AlertHydration Alerts

User Profile

User NameUser Skin TypeUser AvatarPersonal InformationFor Parents, Add A Child ProfileConnect With WearableEarned BadgesTalk To SupportPrivacy PolicyLog Out

Resources

Educational ArticlesFriends And Family Community

Registration

Sign UpLog InContinue As A Guest

Trackers

Time Till SunburnHydration TrackerDaily Progress Tracker

Tasks & Rewards

Daily Sun-Safe TasksStreaksDaily Progress Tracker

Location

Set Current LocationAdd Multiple Locations

The four-tab structure

Card sorting and affinity mapping shaped a four-tab structure, UV Index, Activities, Resources and Account, sitting under a splash and registration flow.

Splash→Home→ four primary tabs

User registration

Sign UpLog InContinue as a Guest

UV Index

Live UV IndexAlerts & NotificationsLocationDaily TasksComplete ProfileDaily UV Forecast

Activities

Daily GoalsBadgesProgress TrackerWeekly Insights

Resources

ArticlesCommunities

Account

Earned BadgesAdd Kid’s ProfileConnect to WearablesPersonal InformationSupportPrivacy Policy

The core flows

Four flows were drawn out in full before any visual design started, each one tracing a path a persona would actually take.

Onboarding and first use

User flow diagram, onboarding and first-time use

Two ways in, both landing in the same place.

Sign up or log in, each offering email, Google or Apple.

Both routes end on the home screen, so the choice never holds anyone up.

Finding your skin type

User flow diagram, finding out your skin type

Personal details first, then a choice of two routes to the same answer.

Answer manually, four questions that identify the skin type.

Or run a face scan, which asks for analysis consent first, then confirms the result.

Either route ends in a personalised avatar and an identified skin type.

Tasks and rewards

User flow diagram, tasks and rewards

Activities carries the daily task, the progress and the streak together.

Updating a task moves the daily progress and the streak at the same time.

Completing every task earns a badge.

Badges can be shared with the community as a new achievement.

Smart reminders

User flow diagram, smart reminders

A reminder can start from the UV index or from an activity.

A high UV index or the daily UV index can trigger a smart reminder.

Choose the profile, the activity, the precautionary measure, and the time and date.

Setting it saves the reminder against that profile.

Design system and brand

An accessible, purple-led system behind the screens.

Colour and type

Sun Gold

#F5A623

Deep Orange

#D97706

Royal Purple

#6A0DAD

Deep Purple

#4C1D95

Dark Void

#1A1208

Paper

#FBF9FF

Inter and Inter Display, a clear, accessible hierarchy.

Clarity & ContrastCalmness & TrustAccessibilityVisual Awareness
Logo development, first and second round iterations to the final SunSafe mark

Badges, from purple to colourful

The first badge library shared one purple, gold-embossed look, so nothing felt distinctly earned and the key element got lost on the gradient. The finals became flat and colourful, each carrying its own sun-safety element.

SunSafe badges, first purple iteration
First iteration.
SunSafe badges, final colourful designs
Final designs.
Wireframes and final designs

The finished app, screen by screen.

Lo-fi first

Before any visual design, I wireframed every core flow in low fidelity, skin-type onboarding, tasks and rewards, resources, smart reminders and kids’ profiles, to settle structure and content ahead of the hi-fi screens.

Lo-fi wireframes, user profile and skin-type onboarding
Profile & skin type
Lo-fi wireframes, the Fitzpatrick skin-type questionnaire
Skin-type questionnaire
Lo-fi wireframes, tasks and rewards
Tasks & rewards
Lo-fi wireframes, resources, articles and community
Resources & community
Lo-fi wireframes, smart reminders
Smart reminders
Lo-fi wireframes, kids profiles
Kids’ profiles

Then the real thing

Every high-fidelity screen from the SunSafe prototype, grouped by flow.

SunSafe hi-fi screens, Onboarding
01 Onboarding
SunSafe hi-fi screens, Profile & skin type
02 Profile & skin type
SunSafe hi-fi screens, Skin-type questionnaire
03 Skin-type questionnaire
SunSafe hi-fi screens, Tasks & rewards
04 Tasks & rewards
SunSafe hi-fi screens, Smart reminders
05 Smart reminders
SunSafe hi-fi screens, Resources & community
06 Resources & community
SunSafe hi-fi screens, Kids’ profiles
07 Kids’ profiles
Usability testing and iteration

Seven testers, a full SUS study, then iterated.

What I tested

Seven participants ran through the core flows. I measured the experience with a 10-question System Usability Scale and evaluated every screen against Nielsen’s heuristics, then A/B-tested the fixes.

User flowVisual elementsApp layoutNavigation & flowSign up & complete your profileSign up & set smart remindersCreate a kid’s profileComplete & track a taskNielsen’s 10 heuristics

The SUS score

76.1/ 100

Well above the 68-point industry average, placing SunSafe’s usability in the “good / B-grade” band. The chart shows the spread of responses across all ten SUS questions (Q1-Q10).

Strongly disagreeDisagreeNeutralAgreeStrongly agree

Before and after

Seven flows testers stumbled on, redesigned from their feedback. Their own words drove every change.

The page title says “Your Daily Goal” and the nav bar says “Activities”, similar language and confusing for me.Activity page
They feel like very important actions for me and I don’t have a child, so it feels very unnecessary to be seeing it this big.Account page
Too many visuals. Looking at the empty glasses doesn’t add any value.Task progress
It looks like an alert to me. Hard to understand this is clickable or not.Activity page
How can I change or view the UV index of other locations?Home page
Compared to the previous version this one shows the empty bottle and I can see that plus sign on full glass of water.Task progress, after the redesign
Sign-up flow, before and after redesign
Sign-up flow. Testers stalled at a hard registration wall before they could try anything. Adding a “Continue as a guest” path, with full feature access, removed the barrier to first use.
Home page, before and after redesign
Home page. A “Complete your profile” card lingered after the task was done, and there was no way to change location. The redesign strips redundant cards and surfaces location switching (Nielsen: aesthetic & minimalist design).
Activity page, before and after redesign
Activity page. The screen title read “Your Daily Goal” while the nav said “Activities”. It was renamed “Activity” to match, with a clearer progress ring and an obviously-tappable insights button (Nielsen: match between system & the real world).
Task progress, before and after redesign
Task progress. The hydration tracker’s row of empty glasses read as clutter, “too many visuals”. It became a single fill-state bottle with a clear “+”, which testers praised.
Resources, before and after redesign
Resources. Articles were inconsistent, image-less and densely packed. They were restructured into clearly sectioned Articles and Community tabs with supporting imagery.
Account, before and after redesign
Account. An oversized “Open a kid’s account” card felt irrelevant to users without children. The menu was rebalanced and a quick shortcut to earned badges was added.
Accessibility, progress ring, before and after redesign
Accessibility, progress ring. The progress ring’s rainbow scale was unreadable for colour-blind users. A colour-blind-safe palette, validated on a colour wheel, meant colour-blind testers who had been blocked could complete the flow.
Outcomes

Behavioural science, accessibility and gamification, working together.

76.1
SUS score, “good”, above the 68 average (n=7)
54
participants shaped the design via survey + interviews
7
core flows redesigned directly from tester feedback

What it delivered

A user-centred UV-protection experience grounded in behavioural science.

An accessible, inclusive interface validated with colour-blind users.

Gamification integrated into genuine health habits, not vanity metrics.

Usability validated through testing and a 76.1 SUS evaluation.

Where SunSafe goes from here

01

Environmental sensors

Connect to external accessories that read altitude, pollution and weather conditions, for a fuller picture of UV exposure risk than location alone can give.

02

Augmented reality

Overlay the live UV index on the user’s surroundings through the camera, so people can see which spots carry more risk before they pick where to sit or stand.

03

Siri shortcuts

Voice control for smart reminders, so someone can say “Hey Siri, set a smart reminder” without opening the app at all.

Reflection

SunSafe sharpened how I balance engagement with simplicity, designing behaviour-driven health experiences that stay accessible to genuinely diverse users.

Sources and further reading

  • Eyal, N. (2014). Hooked: How to Build Habit-Forming Products. Portfolio / Penguin.
  • Brooke, J. (1996). SUS: A “quick and dirty” usability scale. In Usability Evaluation in Industry.
  • Fitzpatrick, T. B. (1988). The validity and practicality of sun-reactive skin types I-VI. Archives of Dermatology.
  • W3C (2018). Web Content Accessibility Guidelines (WCAG) 2.1.
  • Cancer Research UK. Melanoma skin cancer statistics. cancerresearchuk.org.
  • World Health Organization. Ultraviolet (UV) radiation and skin cancer. who.int.
  • Met Office (2020). Provisional spring statistics, record UK sunshine.
  • Colour Blind Awareness. Colour blindness prevalence. colourblindawareness.org.
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